Ra-Ra-Rugby

GODOT Game developed to play Womens 7s Rugby.

Relevant Skills:

  • GODOT
  • Game Development
  • 3D Mathematics
  • Agile Method

Project Overview

Women's Rugby 7s Mini-Game is a simple yet significant addition to the world of sports video games. Rugby games are already scarce, and even fewer focus on Rugby 7s or include women's teams. This project addresses both gaps by offering a playable women’s 7s match, making a statement on representation while keeping gameplay intuitive and fun.

This mini-game was developed as a sub-game for a larger jackbox-style classroom game called School Subject Smackdown. Our development team consisted of eight students, and the Rugby sub-team was a focused pair. Despite its scope, the game delivered a complete and engaging sports experience within a broader educational entertainment platform.

Key Features:

  • Run/Chase Mechanic: Players can run and be pursued by defenders using velocity and acceleration logic, creating dynamic movement across the field.
  • Collision Mechanics: Real-time collision detection and resolution based on 3D vector math enable realistic tackling and ball possession changes.
  • Start/Restart Screen: Players are introduced to the game via a title screen and can reset matches to play multiple rounds with ease.
  • Timed Play: A countdown timer sets the pace—players must score before the clock runs out, adding urgency and challenge to the match.

Technologies Used:

  • Godot Engine: All game development was done in the Godot Engine, using its node-based architecture and built-in scripting for 3D gameplay.
  • 3D Mathematics: Vector operations, raycasting, and spatial transforms were used to build custom physics and movement systems without relying on prebuilt behaviors.
  • GDScript: Core logic for player movement, collision handling, scoring, and UI transitions was written in Godot’s Python-like scripting language.
  • Lightweight Design: While the game was part of a larger suite, it was designed to be modular and playable on its own, with a clear interface and focused gameplay loop.

Conclusion:

The Women's Rugby 7s Mini-Game proves that even small, focused games can make a meaningful impact. By centering a women’s team in a rarely represented sport, and building the mechanics from scratch using 3D math in Godot, this project highlights both technical skill and creative intention.

The result is a game that’s easy to pick up but technically grounded, combining classroom engagement with real-time gameplay that reflects our dedication to inclusive game design and hands-on problem solving in 3D development environments.